PodcastsRank #6547
Artwork for Deconstructor of Fun

Deconstructor of Fun

Video GamesPodcastsLeisureENunited-statesSeveral times per week
4.4 / 5
Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis.Hosts:Michail Katkoff @mkatkoffEric Kress @ekressLaura Taranto @lauratarantoPhillip Black @econosopherJen Donahoe @Jen_DonahoeEthan Levy @FamousAspect Support this podcast: <a href="https://podcasters.spotify.com/pod/show/deconstructoroffun/support" rel="payment">https://podcasters.spotify.com/pod/show/deconstructoroffun/support</a>
Top 13.1% by pitch volume (Rank #6547 of 50,000)Data updated Feb 10, 2026

Key Facts

Publishes
Several times per week
Episodes
750
Founded
N/A
Category
Video Games
Number of listeners
Private
Hidden on public pages

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Public snapshot
Audience: 20K–40K / month
Canonical: https://podpitch.com/podcasts/deconstructor-of-fun
Cadence: Active weekly
Reply rate: Under 2%

Latest Episodes

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TWiG #369: Genie 3 Explodes, Game Stores Die, & High Guard Stumbles

Thu Feb 05 2026

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Mobile publishing isn’t dead, it’s mutating! In this TWIG episode, we break down how Ares Interactive is trying to resurrect Glu with a $70M Series A and what that says about the current “publisher vs. studio” power balance. We also tackle Google’s new immersive world model, Genie 3, and the industry’s first defensive reflex: how do you keep the genie in the bottle when the bottle is an API? Phil drags us into Highguard Marketing, making us unpack the pitch, the incentives, and why “pseudo-defending” it still feels like a red flag. Finally, we hit Arknights: Endfield launching off the back of a reported 35M pre-registrations, and what that number does (and doesn’t) predict once the game meets CPI, retention, and live ops gravity.

More

Mobile publishing isn’t dead, it’s mutating! In this TWIG episode, we break down how Ares Interactive is trying to resurrect Glu with a $70M Series A and what that says about the current “publisher vs. studio” power balance. We also tackle Google’s new immersive world model, Genie 3, and the industry’s first defensive reflex: how do you keep the genie in the bottle when the bottle is an API? Phil drags us into Highguard Marketing, making us unpack the pitch, the incentives, and why “pseudo-defending” it still feels like a red flag. Finally, we hit Arknights: Endfield launching off the back of a reported 35M pre-registrations, and what that number does (and doesn’t) predict once the game meets CPI, retention, and live ops gravity.

Key Metrics

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Pitches sent
40
From PodPitch users
Rank
#6547
Top 13.1% by pitch volume (Rank #6547 of 50,000)
Average rating
4.4
Ratings count may be unavailable
Reviews
27
Written reviews (when available)
Publish cadence
Several times per week
Active weekly
Episode count
750
Data updated
Feb 10, 2026
Social followers
8.7K

Public Snapshot

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Country
United States
Language
English
Language (ISO)
Release cadence
Several times per week
Latest episode date
Thu Feb 05 2026

Audience & Outreach (Public)

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Audience range
20K–40K / month
Public band
Reply rate band
Under 2%
Public band
Response time band
3–6 days
Public band
Replies received
6–20
Public band

Public ranges are rounded for privacy. Unlock the full report for exact values.

Presence & Signals

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Social followers
8.7K
Contact available
Yes
Masked on public pages
Sponsors detected
Private
Hidden on public pages
Guest format
Private
Hidden on public pages

Social links

No public profiles listed.

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Audience & Growth
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Monthly listeners49,360
Reply rate18.2%
Avg response4.1 days
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Contact preview
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Sponsor signals
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Sponsor mentionsLikely
Ad-read historyAvailable
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How To Pitch Deconstructor of Fun

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This show is Rank #6547 by pitch volume, with 40 pitches sent by PodPitch users.

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4.4 / 5
RatingsN/A
Written reviews27

We summarize public review counts here; full review text aggregation is not shown on PodPitch yet.

Frequently Asked Questions About Deconstructor of Fun

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What is Deconstructor of Fun about?

Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis.Hosts:Michail Katkoff @mkatkoffEric Kress @ekressLaura Taranto @lauratarantoPhillip Black @econosopherJen Donahoe @Jen_DonahoeEthan Levy @FamousAspect Support this podcast: <a href="https://podcasters.spotify.com/pod/show/deconstructoroffun/support" rel="payment">https://podcasters.spotify.com/pod/show/deconstructoroffun/support</a>

How often does Deconstructor of Fun publish new episodes?

Several times per week

How many listeners does Deconstructor of Fun get?

PodPitch shows a public audience band (like "20K–40K / month"). Book a demo to unlock exact audience estimates and how we calculate them.

How can I pitch Deconstructor of Fun?

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Which podcasts are similar to Deconstructor of Fun?

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How do I contact Deconstructor of Fun?

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