PodcastsRank #6917
Artwork for GameMakers

GameMakers

Video GamesPodcastsLeisureENunited-states
4.4 / 5
The GameMakers podcast publishes current, entertaining, and in-depth discussions on F2P game development. Topics that we cover include the business of games, F2P monetization, liveops, game design, game development processes, team structure, and more.
Top 13.8% by pitch volume (Rank #6917 of 50,000)Data updated Feb 10, 2026

Key Facts

Publishes
N/A
Episodes
185
Founded
N/A
Category
Video Games
Number of listeners
Private
Hidden on public pages

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Public snapshot
Audience: Under 4K / month
Canonical: https://podpitch.com/podcasts/gamemakers
Reply rate: 20–35%

Latest Episodes

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AppLovin Bull vs. Bear Case: What Operators Know That Investors Don't

Tue Dec 30 2025

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AppLovin just crossed $250 billion in market cap. Stock up 127% YTD. EBITDA margins at 82%. Is this the beginning—or the top? We assembled the most qualified panel possible to break it down: an operator running millions through AppLovin's platform, a gaming-focused financial analyst, and an institutional investor who's seen these cycles before. What emerged isn't your typical bull-bear debate. It's a breakdown of how dominance actually works in ad tech—and what could break it. IN THIS EPISODE → Why AppLovin doesn't need to be better than competitors—just 95% as good → The MAX/Axon lock-in that keeps publishers captive → E-commerce expansion: AppLovin is beating Google on Android → The SEC investigation and deplatforming risk (how worried should you be?) → What one operator's portfolio data reveals about where the cracks are forming → Each panelist's prediction for AppLovin in 2026 SPEAKERS Josh Chandley — President & CEO, WildCard Games Matthew Kanterman, CFA — Director of Research, Blue River Financial Group Brian Peganoff — Former TMT Investor, Founder Timber Advisors Joseph Kim — CEO, Lila Games TIMESTAMPS [00:00] Introduction & Panel Overview [01:22] AppLovin Financial Recap: 127% YTD, 82% Margins [04:52] Valuation Analysis: Is Growth Priced In? [07:15] The Bull Case: Infrastructure Lock-In [10:30] How MAX & Axon Create Publisher Dependency [15:45] E-Commerce Expansion: Beating Google on Android [22:10] Why Meta & Google Can't Compete on iOS [28:40] The Bear Case: Five Risks [35:20] SEC Investigation & Deplatforming Risk [42:15] The Infrastructure Risk Nobody Discusses [48:30] Competitive Landscape: Unity, Moloco, Meta [58:20] Connected TV: Wild Card or Dead End? [1:05:40] Panel Predictions for 2026 [1:15:30] Key Takeaways LINKS Newsletter: https://www.gamemakers.com Full article: https://www.gamemakers.com/p/applovin-bull-bear-case Pixels & Profits is a GameMakers series covering the business and investing side of the gaming industry.

More

AppLovin just crossed $250 billion in market cap. Stock up 127% YTD. EBITDA margins at 82%. Is this the beginning—or the top? We assembled the most qualified panel possible to break it down: an operator running millions through AppLovin's platform, a gaming-focused financial analyst, and an institutional investor who's seen these cycles before. What emerged isn't your typical bull-bear debate. It's a breakdown of how dominance actually works in ad tech—and what could break it. IN THIS EPISODE → Why AppLovin doesn't need to be better than competitors—just 95% as good → The MAX/Axon lock-in that keeps publishers captive → E-commerce expansion: AppLovin is beating Google on Android → The SEC investigation and deplatforming risk (how worried should you be?) → What one operator's portfolio data reveals about where the cracks are forming → Each panelist's prediction for AppLovin in 2026 SPEAKERS Josh Chandley — President & CEO, WildCard Games Matthew Kanterman, CFA — Director of Research, Blue River Financial Group Brian Peganoff — Former TMT Investor, Founder Timber Advisors Joseph Kim — CEO, Lila Games TIMESTAMPS [00:00] Introduction & Panel Overview [01:22] AppLovin Financial Recap: 127% YTD, 82% Margins [04:52] Valuation Analysis: Is Growth Priced In? [07:15] The Bull Case: Infrastructure Lock-In [10:30] How MAX & Axon Create Publisher Dependency [15:45] E-Commerce Expansion: Beating Google on Android [22:10] Why Meta & Google Can't Compete on iOS [28:40] The Bear Case: Five Risks [35:20] SEC Investigation & Deplatforming Risk [42:15] The Infrastructure Risk Nobody Discusses [48:30] Competitive Landscape: Unity, Moloco, Meta [58:20] Connected TV: Wild Card or Dead End? [1:05:40] Panel Predictions for 2026 [1:15:30] Key Takeaways LINKS Newsletter: https://www.gamemakers.com Full article: https://www.gamemakers.com/p/applovin-bull-bear-case Pixels & Profits is a GameMakers series covering the business and investing side of the gaming industry.

Key Metrics

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Pitches sent
39
From PodPitch users
Rank
#6917
Top 13.8% by pitch volume (Rank #6917 of 50,000)
Average rating
4.4
Ratings count may be unavailable
Reviews
2
Written reviews (when available)
Publish cadence
N/A
Episode count
185
Data updated
Feb 10, 2026
Social followers
16K

Public Snapshot

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Country
United States
Language
English
Language (ISO)
Release cadence
N/A
Latest episode date
Tue Dec 30 2025

Audience & Outreach (Public)

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Audience range
Under 4K / month
Public band
Reply rate band
20–35%
Public band
Response time band
1–2 weeks
Public band
Replies received
1–5
Public band

Public ranges are rounded for privacy. Unlock the full report for exact values.

Presence & Signals

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Social followers
16K
Contact available
Yes
Masked on public pages
Sponsors detected
Private
Hidden on public pages
Guest format
Private
Hidden on public pages

Social links

No public profiles listed.

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Audience & Growth
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Monthly listeners49,360
Reply rate18.2%
Avg response4.1 days
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Sponsor signals
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Sponsor mentionsLikely
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4.4 / 5
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Written reviews2

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Frequently Asked Questions About GameMakers

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What is GameMakers about?

The GameMakers podcast publishes current, entertaining, and in-depth discussions on F2P game development. Topics that we cover include the business of games, F2P monetization, liveops, game design, game development processes, team structure, and more.

How often does GameMakers publish new episodes?

GameMakers publishes on a variable schedule.

How many listeners does GameMakers get?

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